Gold
Well-known shrooma
- Joined
- Mar 26, 2026
- Messages
- 139
late 2025When was the previous soyworld?
late 2025When was the previous soyworld?
Ok, can you make this server exactly like soycraft3?late 2025
how is it likeOk, can you make this server exactly like soycraft3?
Have you got the very first one or the second incarnation?
Guys the world files of the previous soyworld has been released
-No world borderhow is it like
Sethomes are for cacaot noobs-No world border
-No bullshit combat log penalty
-unlimited /sethomes (this is a good thing)
-it had a lively spawn with creative buildings and SOVL (i can show pics if you want)
-It had an economy and auctionhouse (but I think this is both good and bad for the longevity of the server)
-better and more community obviously
-Guns which was a bad thing and I suggest you remove it
-It had events, which rewarded the winner with OP items such as better armor (Prot V) and OP swords
-it had the better enchantment plugin
-it had crafting recipes for spawn eggs like villagers, spiders, skeleton which makes it easier to set up mob farms and villager trading halls
-It disabled creeper and tnt explosions to prevent greifing albeit the lava cast method exists so ontop of that it had a plugin to reverse griefs
I know this is a long, long wall of text that I listed from my memory but I think including the best parts of soycraft will make your server prosper, as its what made soycraft popular in the first place. Right now your server has a couple of flaws which makes it quite inferior as a replacement.
I only agree with these.Economy/auctionhouse is actual noob slop. Nobody needs this.
Do NOT disable TNT Its extremely useful when used as intended, Griefers will grief regardless.
Horrible ahh takes noob, not adding all of these makes the game as boring as shit and just slows time. When I used sethomes, I used it for going back to build cities, my own bases, visiting other peoples buildings while contributing, tping to a public service area. It's far better then having to store coordinates in a notepad like a legacy player noob. Vanilla enchantments are boring and the enchanting system is garbage. Spawn eggs save time for villager trade halls or making a mob farm.Sethomes are for cacaot noobs
Spawn was an ugly shithole
Vanilla enchantments are fine
Nobody needs spawn eggs dont do this shit.
I have played a million servers with all of these features and they suck the charm out of the game, Its all ugly slop for lazy noobs who cant build infrastructure or put effort into moving mobs.I only agree with these.
Horrible ahh takes noob, not adding all of these makes the game as boring as shit and just slows time. When I used sethomes, I used it for going back to build cities, my own bases, visiting other peoples buildings while contributing, tping to a public service area. It's far better then having to store coordinates in a notepad like a legacy player noob. Vanilla enchantments are boring and the enchanting system is garbage. Spawn eggs save time for villager trade halls or making a mob farm.
It's clear you never played soycraft and has never experienced it's glory.
I LOVE MY REDDIT GAME DOOD MINECRAFT IS SO COOL LE SOULLESS WHEN YOU PLAY IT WITH MODS LMAO QUIRKY CHUNGUS
never played any second of soycraft ^I have played a million servers with all of these features and they suck the charm out of the game, Its all ugly slop for lazy noobs who cant build infrastructure or put effort into moving mobs.
Enchantments literally dont need to be anything else, You dont need a 50th enchant for extra damage or particle effects its so gay and just bloat
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