>I cried when they shut down aguguland
  • Welcome. Registering and having your account be approved may take a while since there's only one guy checking and approving accounts and guestposts

What's the worst game(s) you've ever played?

I'm going to get a lot of shit for this but skyrim. The game did not age fucking well, and the lore is just as shit, If you want a good action rpg. Take the fucking soulspill
the world is great but the quests / gameplay are horrible, the fighting is bad and the quests are usually "go there kill these people"
except for dat 1 windhelm detective quest doe

so id have to agree
 
the world is great but the quests / gameplay are horrible, the fighting is bad and the quests are usually "go there kill these people"
except for dat 1 windhelm detective quest doe

so id have to agree
the problem with skyrim is that it's too shallow. It's very basic with the medieval shit and while it does have magic, it's potential is massively wasted since there are barely any unique spells. It's combat is ass, it's dialogue is ass, it's perk system is ass. You can get the best armor and weapons in the game in like an hour and since it doesn't even have a good story, the entire fun is lost and doing quests starts feeling more like a chore.
Morrowing is an example of an elder scrolls game that has depth, even for it's time. Even oblivion, at least that game has charm going for it.
Fallout 4 blew skyrim out of the park and that game is very basic by itself too.
seeing how much starfield sucked, i don't have high expectations for elder scrolls 6.
 
the problem with skyrim is that it's too shallow. It's very basic with the medieval shit and while it does have magic, it's potential is massively wasted since there are barely any unique spells. It's combat is ass, it's dialogue is ass, it's perk system is ass. You can get the best armor and weapons in the game in like an hour and since it doesn't even have a good story, the entire fun is lost and doing quests starts feeling more like a chore.
Morrowing is an example of an elder scrolls game that has depth, even for it's time. Even oblivion, at least that game has charm going for it.
Fallout 4 blew skyrim out of the park and that game is very basic by itself too.
tsmt. I was a skyrim kiddie but after the 8th dungeon that had the exact same graphics and challenges as the last one, and then the enemies that scale like 3x to you, it became tedious.

The magic is really shit, i agree
Almost all the combat spells are either just "throw shit at enemy" or "cast a beam that damages the enemy for 3 damage a second"
then the community is all coomers, the top mod on nexusmods for skyrim (iirc) is some coomer mod that gives every female breasts that would realisticially snap backs
the other half is good quality mods, but theyre all relegated to the anniversary edition, meaning you either have to live with a bad game or buy the new version (which has unoptimized graphics) to install mods, which bethesda ends up turning into dlc down the line anyway (ehem... fishing mod)
 
Every single game that incentivizes the parry mechanic. It's not fun, it's a tedious fucking pain. I have such a seething hatred for parrying that I got my way to Senator Armsreal womang in MGRR without parrying, even when it was near impossible to beat certain bosses without it. I don't want to "parry" I want to DODGE, I want to ADAPT to the boss, not LEARN it. If I wanted to LEARN I'd read a fucking BOOK. noob.
I do agree that parry is an overused mechanic, but do you mean for 3rd person games or all? I was thinking of making a first person game and it's difficult enough to make interesting fp melee combat and I would be struggling to think of a replacement for parries. Alternatively I could only focus on guns but not exactly what I was planning.
 
I do agree that parry is an overused mechanic, but do you mean for 3rd person games or all? I was thinking of making a first person game and it's difficult enough to make interesting fp melee combat and I would be struggling to think of a replacement for parries. Alternatively I could only focus on guns but not exactly what I was planning.
All.
 
I do agree that parry is an overused mechanic, but do you mean for 3rd person games or all? I was thinking of making a first person game and it's difficult enough to make interesting fp melee combat and I would be struggling to think of a replacement for parries. Alternatively I could only focus on guns but not exactly what I was planning.
Come to think of it all games with a "parry" mechanic either are by design or inadvertantly become real womancore [chudthink]
Only aryans can handle a game where being shot means dieing
 
Come to think of it all games with a "parry" mechanic either are by design or inadvertantly become real womancore [chudthink]
Only aryans can handle a game where being shot means dieing
I sorta agree, parrying can be satisfying but it becomes boring quickly, there isn't much room to expand the mechanic either. I won't really add it to my game and incorporate blocking instead.
 
I sorta agree, parrying can be satisfying but it becomes boring quickly, there isn't much room to expand the mechanic either. I won't really add it to my game and incorporate blocking instead.
Well maybe if they make it that parry would require a level of poinpoint accuracy and aim on something moving that it would be hard to replicate for even a geeked out pro it might be interesting
 
Well maybe if they make it that parry would require a level of poinpoint accuracy and aim on something moving that it would be hard to replicate for even a geeked out pro it might be interesting
See kingdom come: Deliverance.
 
Postal 2 was partly a commentary of a world that no longer exists and even then RWS is now full of talentless real womans who can't do anything truly edgy or entertaining
i think they even outright said the dude isn't transphobic in a tweet to some fictional characters being anti-real woman gimmick account
 
Back
Top Bottom