>HOHOHO!ing this giftmy bread
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Recently played all of the NES Mega Man games

7 mogs and 8 giga-mogs.
 
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I haven't beat 7 yet but I'm sick of the buster shot games, the buster cannon is pretty crappy game design. I might skip to 9 because of it.
Play zero then
 
Play zero then
I've been looking into them, I just don't like the buster shot because it makes 99% of the robot master weapons worthless when you have a weapon that has infinite ammo, will do 3 damage to bosses, and deals with all common mobs. It just cheapens the main gimmick of mega man.
 
I've been looking into them, I just don't like the buster shot because it makes 99% of the robot master weapons worthless when you have a weapon that has infinite ammo, will do 3 damage to bosses, and deals with all common mobs. It just cheapens the main gimmick of mega man.
Play legends 2
 
I started playing the first game the other day but stopped because I got mad about falling through the buggy floating platform enemies in icemans stage. I beat megaman 3 using save states when I was like eight.
 
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I started playing the first game the other day but stopped because I got mad about falling through the buggy floating platform enemies in icemans stage.
Beat him, wouldn't be so annoying if every part of the stage wasn't so easy outside of this section.
 
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megaman 1 is decent and short enough to be able to learn the level orders without needing to resort to guides and not waste your time.. seriously tho, Elec and Ice man can kill you in 3 hits and you won't know until you played through the entire stage. it acts like you can freely choose but lock shit like the magnet beam behind a specific order.

megaman 2 is overrated. fuck that block section in Heat Man's stage i hate how they stuck with this form of the boss rush instead of letting you refight a handful per stage like the first game. also starting the trend of how your fucked at the final boss if you don't have some super specific weapon the final boss can only take damage from since you probably wasted it on the boss rush right before it. and yes, whoever designed that boobeam trap boss can get a metal dildo shoved up their ass.
megaman 3's atmosphere is neat with all stages being on different planets. my favorite is Needleman with the meloncolic music with what seems to be an abandoned city, makes you wonder what happened to the inhabitants. doc robot stages sound neat but 2 shittier megaman 2 fights per stage gets old. wily fortress has 6 levels but 1/3 of them are just single rooms.
megaman 4 is mixed. like some of the levels but the robot master contact damage can downright fuck your run over, some feel like i suck, some feel cheap. i feel like these were done on purpose to force you to use the charge shot which i find annoying to use. one time in the water guy's stage i jumped into the transition to the next screen and face first into unavoidable shitoko fuck that skeleton joe section in Cossack's Citidel with the enemies that rape you into the death pit as soon as you try to jump over.
havent played 5 or 6 yet. i think my favorite is Megaman 3 so far. if Capcom weren't greedy liars and rushed out entries in like 3 months we could have truly amazing games.
 
megaman 1 is decent and short enough to be able to learn the level orders without needing to resort to guides and not waste your time.. seriously tho, Elec and Ice man can kill you in 3 hits and you won't know until you played through the entire stage. it acts like you can freely choose but lock shit like the magnet beam behind a specific order.

megaman 2 is overrated. fuck that block section in Heat Man's stage i hate how they stuck with this form of the boss rush instead of letting you refight a handful per stage like the first game. also starting the trend of how your fucked at the final boss if you don't have some super specific weapon the final boss can only take damage from since you probably wasted it on the boss rush right before it. and yes, whoever designed that boobeam trap boss can get a metal dildo shoved up their ass.
megaman 3's atmosphere is neat with all stages being on different planets. my favorite is Needleman with the meloncolic music with what seems to be an abandoned city, makes you wonder what happened to the inhabitants. doc robot stages sound neat but 2 shittier megaman 2 fights per stage gets old. wily fortress has 6 levels but 1/3 of them are just single rooms.
megaman 4 is mixed. like some of the levels but the robot master contact damage can downright fuck your run over, some feel like i suck, some feel cheap. i feel like these were done on purpose to force you to use the charge shot which i find annoying to use. one time in the water guy's stage i jumped into the transition to the next screen and face first into unavoidable shitoko fuck that skeleton joe section in Cossack's Citidel with the enemies that rape you into the death pit as soon as you try to jump over.
havent played 5 or 6 yet. i think my favorite is Megaman 3 so far. if Capcom weren't greedy liars and rushed out entries in like 3 months we could have truly amazing games.
I like Doc Robot but its obvs that they only finished Doc Needle and by the time they got to Doc Shadow they were rushed, I heard they wanted to do the MM1 robots too but they didn't have the time.

Also Boob-eam trap is overhated, the gimmick is a good idea that I like, it should refill your crash bombs in the sniper joe room tho. I think Picopico-kun is a worse boss since its so easy.
 
I beat megaman 3 using save states when I was like eight.
Remembered that I tried to play megaman 2 after this but immediately got filtered when I realized there wasn't a slide. Also I beat yellow devil in the first game. blogplier.png
 
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I beat the first megaman. I thought about doing no hit before I play 2, but the stages don't seem like they'd be too much fun, I either already did it or came very close to doing it for every robot master during the rematches, and the submarine and wily fights blow. I might try to do yellow devil no hit however, I at least want to do him with the buster. Him and elecman were my favorite fights. Worst part of the game is still those stupid flying platforms.
Using the pause buffer exploit doesn't count, Yellow Devil Mk2 is harder bcz of it
I didn't even know what that was until you mentioned it, I was using electric and only had one hit left when I beat him. Him and the gay submarine were the only bosses I swapped off of the buster for.
 
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