>da jerdee is under my bed
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/cuck/ - Cuck Hunt development thread

  • Mostly empty boxes, just with the text that is never altered ("score", "hit", "r=","round", "fly away", "perfect")
  • Bullet and duck icon sprites (only 1 bullet sprite and 2 duck sprites, one white and the other red, or change the color palette with the value of each member of the duck arrayh)
  • 1 sprite for the difficulty meter blue strips at the bottom, maximum of 40 difficulty bars
  • 2 sizes of boxes that aren't part of the HUD (one for "round", the other for "perfect")
  • 0-9 digits (in the atari font, palette swap them to get white and green numbers)
  • Sprites for those small score units that use a smaller font
  • "shot" text sprite, since the text flashes when out of bullets
  • A cursor for the main menu
  • "shot" text sprite, since the text flashes when out of bullets
  • Janny sprites holding different combinations of cucks (either one or 2)
  • Maybe different fly away sprites
>Janny sprites holding different combinations of cucks (either one or 2)
I forgot about that. I'll do that right now.
>Maybe different fly away sprites
I guess a side profile of the flies, I know in the original game, the ducks only had 2 different sprites in a loop.
>Mostly empty boxes, just with the text that is never altered ("score", "hit", "r=","round", "fly away", "perfect")
Some of those aren't in the sprites resource; however, I already made those. (@Jones download those, you'll need them for UI https://files.catbox.moe/w8mxt5.png)
>Sprites for those small score units that use a smaller font
I'll make a different font for those smaller score units (@Jones download the new font, I added more stuff from the original game https://files.catbox.moe/jgj803.png)
 
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oh. so wait a minute, do you have an unlimited amount of birds and a limited amount of lives?
here's how you lose in duck hunt: see that difficulty blue bar at the bottom? that's the minimum amount of birds you have to shoot on that round, each round has 10 birds, if you shoot less duck than that minimum amount, you lose
63a0348739608e86704e13472c8c1fb8.png

here you have to shoot 6 ducks or more to get past the round, you already shot 2
there's a total of 10 ducks per round, remember that
also when the round ends, and you win the round, if you shot less than 10 birds, send all shot birds (reds) to the left of the status bar, and all unshot birds (whites) to the right
 
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also when the round ends, and you win the round, if you shot less than 10 birds, send all shot birds (reds) to the left of the status bar, and all unshot birds (whites) to the right
like this:
right before round ends (you shot all birds except the 2nd):
185698c93424bbef4625b5cbdbb34c0e.png

round ends (you shot all except one, you got through since you had to shoot atleast 9 birds):
c68afd097f5352edabdd03fee507151b.png

the shot birds flash after the round ends
and during a round, the duck(s) on that round flash
so on the first round, if you're playing one duck mode, the 1st duck will flash during the round
i think that's all for now, i'm just over examining gameplay so we get a good and accurate version of duck hunt
 
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