>you can call me gurt I'm sorry
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GMOD GAMENIGHTS

Time?

  • Friday 10 PM CEST

    Votes: 13 81.3%
  • Saturday 10 PM CEST

    Votes: 1 6.3%
  • Sunday 8 PM CEST

    Votes: 2 12.5%
  • other

    Votes: 0 0.0%

  • Total voters
    16
  • Poll closed .
The mvm curse strikes again
 
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literal what gamemodes

The Stalker​

A team of soldiers must work together and hunt down a powerful, nearly invisible creature known only as The Stalker.
The Stalker has a number of abilities:

• Scream - A loud shriek that causes nearby soldiers to lose their hearing temporarily and makes them disoriented. This attack uses 25% of your energy.

• Mind Flay - This attack invades the mind of the targeted player. They are heavily disoriented and take some damage from the attack. Perfect for picking off stragglers or confusing players who are very good at figuring out where you are. This attack uses 50% of your energy.

• Telekinesis - Control an object with your mind. You can choose the direction in which the object is thrown. A useful tool for distracting soldiers or causing damage with larger objects. This uses 75% of your energy.

• Blood Thirst - Your attacks absorb health for a short duration. Uses 100% of your energy.

• ESP - This ability is enabled/disabled by toggling your flashlight button as the stalker. When ESP is enabled, you can see the health of your enemies. However, while ESP is active, your energy will not replenish and your overall vision becomes darker.

The energy used by psychic attacks will slowly regenerate over time. In addition to having psychic abilities and being invisible, the Stalker is also very agile. It can jump to high areas, run faster than soldiers, and cling to walls. The Stalker's health slowly drains over time but it regains health with each kill.

The soldiers have their own tools for hunting the Stalker. There are 4 different, equally balanced primary weapons to choose from, as well as 4 different secondary weapons and 4 utilities. Their flashlight runs off battery power and if your battery reaches 0% charge then there is a small delay before it starts recharging. The recharge rate for the battery is slower than its drain rate so you have to manage your flashlight use.

The Hidden: I.R.I.S Edition​

The Hidden: I.R.I.S Edition is a fan recreation of The Hidden: Source by Digitally Occult (Magenta Iris).

- I.R.I.S EDITION -
• Play as the I.R.I.S Units and take down Subjects to win.
• Play as Subject 617 or the new Subject 395 and mutilate I.R.I.S Units to win. (395 can be disabled by a server host)
• Utilise powerful but limited Squad Gadgets to get the upper hand as I.R.I.S. (This option can be disabled by a server host)
• With enough players, The Subject count will increase to 2 or even 3, Team up with another subject to take down the huge squad of I.R.I.S Units. (Value for Double/Triple Subjects is changeable by server host)
• Return to form by disabling 395 and Squad Gadgets to enable Legacy Mode and play I.R.I.S Edition more like the original The Hidden: Source.
• Select 2 Players and tick the Local Server option while selecting hdn_tutorial to play the Tutorial, or select a normal hdn_ map to learn a map and try out the controls by yourself.
• No Mounted Games Required.

Ultimate Chimera Hunt​

Ultimate Chimera Hunt is a cooperative hide-and-seek-style gamemode for Garry's Mod based on the 2006 Japanese Role-Playing Game Mother 3.

Objectives
As a Pigmask:
Do your duty to King Porky and shut down the Ultimate Chimera by pressing the button on its back! If you succeed, you will be awarded with a rank advancement! Just watch out for those teeth...

As the Ultimate Chimera:
Destroy everything in your path! The Pigmask Army has come to stop you, but you're not going down without a fight, right?

As a Ghost:
Watch the game, but try not to interfere!

Morbus: Reborn​

Morbus: Reborn is an update to Morbus by Remscar, a social deduction survival horror.

Set in space, Humans are pitted against Brood Aliens who resemble Humans. Humans must identify and kill all Brood Aliens or survive till round’s end. Hindering this, Humans must periodically manage Human “Needs”, such as sleeping, eating, pissing, and showering.

Brood Aliens want to infect all Humans before rounds end and without dying out themselves.

Both Humans and Brood Aliens have access to a wide variety of weapons, items, upgrades, and assistive roles (such as the Cyborg for Humans and Swarms for Aliens) in order to counter the other side.

HOMIGRAD​

Mode Guide:
There are 12 submodes, you can change them by using the command in chat !levelnext mode tag.

Modes Tags:
homicide - Homicide, the main mode is traitor vs. innocent. Similar to Murder gamemode, the traitor's goal is to kill all innocents. After 2 minutes from the start of the round the police or special forces arrive, they must eliminate the traitor and prevent him from killing the surviving innocents, otherwise the round will end with the traitor's victory.

This sub-mode has 4 types:.
Wild West - Traitor and 1 innocent have revolvers.

Unarmed Zone - The traitor has a knife and a crossbow. One innocent has a baton and a stun gun.

State of Emergency - The traitor has a silenced pistol, a knife, a grenade and a bomb. One innocent has a shotgun.

Normal - The traitor has a silenced pistol, knife, grenade and bomb. One innocent has a gun.


tdm - TeamDeathMatch Red team vs. Blue team.

bahmut - TDM, but PMC Wagner vs. NATO.

cp - TDM Mode with capture points and respawns (How to put them, below)

css - TDM Mode Counter-Terrorists vs. Terrorists with CSS models and the ability to capture points.

dm - DeathMatch free for all.

hl2dm - TDM mode Combines vs Rebels from Half-Life 2.

igib - DM mode with respawns, where everyone has a grenade launcher.

riot - TDM mode Rioters vs Police. The goal of the Police is to ARREST the rioters.

slovopacana - TDM mode Oktyabrskie vs Sharovary. We fight until the first blood.

hideandseek - Hide-and-seek mode, where there is 1 seeker for every 4 people hiding. After a time, if the seekers haven't killed all the hiders the SWAT team arrives.
 
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