>Just a small town boy drinking genetically modified soy
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Make a Minecraft server for shroom

and also we could do executions for mobs that we keep in our base as pets and if they ever misbehave we line them up and rope them to rods before a firing squad of archers line up before opening fire on them
also we keep the hostile mobs as pets incase someone raids one of our bases then we could lure them into a trap before trapping them in a place full of our pet mobs
 
tony what do you think of my ideas of keeping mobs as pets and if they misbehave then some of us line up to execute them in a firing range using bows and arrows by roping the mobs to wooden poles
and also kidnapping random mobs at night and then signing them up for tournaments by making them fight each other and if the mob we betted on won then we get iron and emeralds
 
and also kidnapping random mobs at night and then signing them up for tournaments by making them fight each other and if the mob we betted on won then we get iron and emeralds
second is gemmy first is brimmy
 
and for the tournaments we get to bring 15 mobs for the rounds and for round one we gather up 10 random mobs to fight 10 other random mobs and then for round 2 we gather up 5 mobs to fight 5 random mobs
but wouldnt the meta be just, have like 7 skeletons with ebows and 3 baby zombies
 
oh no no no we make this equal we can only bring zombies, skeletons (BUT ONLY GIVE THEM SWORDS), spiders and creepers
so the meta would be 7 skeletons with enchanted bows (knockback and the like) and baby zombies with fire aspect and sharpness swords then doe
 
giant burning phallic construction made out of netherrack
 
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