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- Apr 26, 2025
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More relevant than Ready Player OneStill relevant when it comes to these types of media to this day.
What, as in they looked like a noob or do they constantly make references to other media?Also, my squad leader when I did Soviet ww2 reenactments looked exactly like this
I meant they looked exactly like the noob, but actually yea they were also a reddit ahh blud that constantly referenced shit. Sheldon Cooper as a person.What, as in they looked like a noob or do they constantly make references to other media?
I fucked his gf btwI meant they looked exactly like the noob, but actually yea they were also a reddit ahh blud that constantly referenced shit. Sheldon Cooper as a person.
From what I've seen the game requires pretty much no inputs and you can't really fail. Millennials never grew up and love anything that makes them feel like a kid again so the fact that the "game" isn't a game isn't enough of a negative to dock a point from the product that lets them pretend to be kids again for a couple hours.Does this game actually just play itself? Is there even a word for that? an auto scroller? No not even because you still have to actually make inputs and y'know play the game in an auto scroller.
Are Millennials so braindead that they can't even be arsed to actually play the video game anymore and have to he constantly reminded of when they were vaguely happy just to keep their attention ?
I think there are basic "walk around" portions and dogshit minigames where you just move the joystick around with no real purpose, but it seems the """action""" portions just play themselves.Does this game actually just play itself? Is there even a word for that? an auto scroller? No not even because you still have to actually make inputs and y'know play the game in an auto scroller.
Are Millennials so braindead that they can't even be arsed to actually play the video game anymore and have to he constantly reminded of when they were vaguely happy just to keep their attention ?
Mixtape is not a visual novel btw. You can't blame the weebs for this one.I think there are basic "walk around" portions and dogshit minigames where you just move the joystick around with no real purpose, but it seems the """action""" portions just play themselves.
We didn't bully visual-novel cacaots enough and this is the result.
It's not, but I can blame them for accepting games that suck ass and aren't games. telltale fucking sucks, too.Mixtape is not a visual novel btw. You can't blame the weebs for this one.
Telltale games were so fucking bad man. They barely even tried to hide that your choices made no difference. There's also not even really enough gameplay to call them games.It's not, but I can blame them for accepting games that suck ass and aren't games. telltale fucking sucks, too.
It's not, but I can blame them for accepting games that suck ass and aren't games. telltale fucking sucks, too.
>Your choices matter gameTelltale games were so fucking bad man. They barely even tried to hide that your choices made no difference. There's also not even really enough gameplay to call them games.
Are there any CYOA games out there where the choices DO matter and not just different flavors of the same outcome?Telltale games were so fucking bad man. They barely even tried to hide that your choices made no difference. There's also not even really enough gameplay to call them games.
I don't know of any. The closest I can think of is disco elysium where having different skills make a real difference in what you see and how you interact with the world and its characters. But even there you get roughly the same ending every time. It's also more of an rpg than a cyoaAre there any CYOA games out there where the choices DO matter and not just different flavors of the same outcome?
>linear hack-n-slash games like bloodborne have more endings than literal "choosing your ending is the whole point" games>Your choices matter game
>2 endings
Most telltale games don't even have that. Most of them have 1 ending with some tiny variations.>Your choices matter game
>2 endings
>Five nights at freddys games usually have more endings than the entirely story focused and alternate route games>linear hack-n-slash games like bloodborne have more endings than literal "choosing your ending is the whole point" games