i can see why half life 2 ditched the grittiness
it gets too forward in your face and they didn't know what the hell they're doing
example of this is when i made this concept art, le evil bad guys and corps o algo
but i don't to make them LEBG, more like villains with some personality attached to them
>you found shroom media
>it's problematic media
although this is going through the general public, despite my coming controversies after it releases (probably will get a small userbase but i don't want them to be branoobs) and if it does okay, then i'm leaving soyjaks behind.