>yeah, you know what. you are just a filthy chronically online esl noob shitskinned ape who doesn't know how to communicate and be friendly, I know you are trying to ragebait me but you fucking suck balls at your job, I am NOT your fucking slave, but I am a Slave to God almighty. You need to get your priorities straight with your life you dummy. Trying to reason with you is just talking to a brick wall, You are a lost clause you know that? Nobody loves you in this world not even this website. As what LowTierGod has said, "Your life is nothing, you serve zero purpose, YOU SHOULD KILL YOURSELF, NOW!!"
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/cuck/ - Cuck Hunt development thread

i have mostly finished the c# migration and i have implemented tons of bug fixed and new changes. ill upload another prototype when its finished.
and if anything happens in irl then i guess thats it, finish the archive i sent if you guys can do that [neutralplier]
 
if it has any issues lmk, im gonna finish the endless mode and then ill do a public release on the booru
the story mode will come in v2
 
A few bugs or missing things I notice
  • Once you get a game over and the game sends you back to the menu, the menu melody doesn't play
  • The impact SFX (the one that plays once a duck hits the ground) is missing
  • The fly points numbers (check the image below o algo) are missing
  • 1771795877268.png

SNCA: I will probably try to compose a background music that would play during endless mode (if it ends up good i will try to make a story mode bg music later).
I know this is a prototype and the rest of the UI is still missing, that's why I didn't tell yo,u because you already know that. Besides that, it looks playable enough. [wholesome]
 
A few bugs or missing things I notice
  • Once you get a game over and the game sends you back to the menu, the menu melody doesn't play
  • The impact SFX (the one that plays once a duck hits the ground) is missing
  • The fly points numbers (check the image below o algo) are missing
  • View attachment 102073

SNCA: I will probably try to compose a background music that would play during endless mode (if it ends up good i will try to make a story mode bg music later).
I know this is a prototype and the rest of the UI is still missing, that's why I didn't tell yo,u because you already know that. Besides that, it looks playable enough. [wholesome]
i will fix the few things you mentioned, thanks for reporting them
i could help with the music composition o algo
 
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