>Nah.
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/cuck/ - Cuck Hunt development thread

i have mostly finished the c# migration and i have implemented tons of bug fixed and new changes. ill upload another prototype when its finished.
and if anything happens in irl then i guess thats it, finish the archive i sent if you guys can do that [neutralplier]
 
if it has any issues lmk, im gonna finish the endless mode and then ill do a public release on the booru
the story mode will come in v2
 
A few bugs or missing things I notice
  • Once you get a game over and the game sends you back to the menu, the menu melody doesn't play
  • The impact SFX (the one that plays once a duck hits the ground) is missing
  • The fly points numbers (check the image below o algo) are missing
  • 1771795877268.png

SNCA: I will probably try to compose a background music that would play during endless mode (if it ends up good i will try to make a story mode bg music later).
I know this is a prototype and the rest of the UI is still missing, that's why I didn't tell yo,u because you already know that. Besides that, it looks playable enough. [wholesome]
 
A few bugs or missing things I notice
  • Once you get a game over and the game sends you back to the menu, the menu melody doesn't play
  • The impact SFX (the one that plays once a duck hits the ground) is missing
  • The fly points numbers (check the image below o algo) are missing
  • View attachment 102073

SNCA: I will probably try to compose a background music that would play during endless mode (if it ends up good i will try to make a story mode bg music later).
I know this is a prototype and the rest of the UI is still missing, that's why I didn't tell yo,u because you already know that. Besides that, it looks playable enough. [wholesome]
i will fix the few things you mentioned, thanks for reporting them
i could help with the music composition o algo
 
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